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Level Resource Bug - Dynamic Scripts

description

Dynamic Scripts cannot live in these Levels as It will result in players being in diffent worlds.
Therfore in design phase randomize level. Then EXPORT the generated content.
Or
We use a static seed in our City builder and Building builder so users get the same 'Random' city..
Closed Dec 1, 2010 at 2:05 AM by gigaflare
Not Using dynamic levels now

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